Prevailing Wage SOC Title :Software Developers, Systems Software
Prevailing Wage Skill Level:Level I
Prevailing Wage:72530
Prevailing Wage Unit of Pay:Year
Prevailing Wage Source:OES
Prevailing Wage Other Source:
Prevailing Wage Determination Date :2021-10-21
Prevailing Wage Expiration Date :2022-06-30
Wage Offer From:94000
Wage Offer To:
Wage Offer Unit of Pay:Year
Workstie Address Line 1:200 International Circle
Worksite Address Line 2:
Worksite City :Hunt Valley
Worksite State:MARYLAND
Worksite Postal Code:21030
Job Title:Graphics Engineer
Minimum Education:Bachelor's
Other Degree/ Diploma:
Major Field of Study:Computer Science, Engineering, or Information Sciences
Required Training:N
Required Training Month:
Required Field of Training:
Required Experience :N
Required Expreience Months :
Accept Alternate Field of Study:N
Accept Alternate Major:
Alternate Combination of Education/ Experience:Y
Required Alternate Level of Education :None
Other Alternate Level of Education:
Acceptable Years of Experience:2
Accept Foreign Educationa:Y
Acceptable Alternate Occupation:N
Acceptable Alternate Occupation Month:
Accept Alternate Job Title:
Normal Requirements of Job Opportunity:Y
Required Foreign Language:N
Specific Skills:Note Related to H.8C In lieu of a Bachelors degree, employer will accept equivalent experience two years of experience in the specialized field or any suitable combination of education, training, or experience.br br Employer will accept any suitable combination of professional experience, undergraduategraduate level coursework, or personal project work as demonstrated through a portfolio that demonstrates the following skillsbr Minimum 2 years of using object or dataoriented software design;br Minimum 2 years writing clear, maintainable, portable code suitable for CICD;br Minimum 2 years using specialized 3D computer graphics software, such as Photoshop or Blender 3D Modeling;br Minimum 1 year using graphics engine shader programming models;br Minimum 1 year of rendering experience using dedicated programming languages such as HLSL, GLSL, C;br Minimum 1 year working with industry standard scripting languages such as Python;br Minimum 1 year working with lighting methods, dynamic lighting, shadow rendering and similar concepts;br Exposure any level to solving multiplatform development issues for graphics development for Mac, PS4, XB1, or standard PC;br Working knowledge of 3D math as demonstrated through a minimum of 1 year of graphics development.br Must successfully complete background check.