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Incorporating Science, Technology, Art and Math (STEAM) into Community Projects
将科学、技术、艺术和数学(STEAM)融入社区项目中
Date : 2018-05-17, Click : 29

ConocoPhillips is sponsoring unique learning opportunities for students in eight CBE schools.

康菲石油公司正在赞助卡尔加里教育委员会的八所学校,为学生们提供独特的学习机会。


 
康菲菲利浦公司正在赞助卡尔加里板栗山首要公校区八所学校的学生们参与独特的学习机会。康菲菲利浦创新孵化器为教育工作者提供了一个使用设计思维创造学生学习体验的机会,以解决社区内存在的问题。
图斯卡尼学校的学生正在开展一个项目,考虑他们在学校和社区中如何使用常见的室内空间。他们从多个方面研究这个项目,重点关注科学、技术、工程、艺术和数学(STEAM)。学生们还了解了文化、社区和围绕学校的自然环境,以及所有这些因素对社区空间最终设计的影响。
 
学生们开始花时间在学校的集会场所,以便更好地了解如何利用它支持学习和学校社区。
一年级学生通过创建一个时间-lapse视频来学习如何使用技术来捕捉数据,展示这个空间的使用方式。另一组学生记录了学校一整天中每小时的集会场所的交通流量。学生们得出结论,这个空间主要用于学生穿行。
 
数学也被引入到这个项目中,四年级的学生用交通流量分析来计算一天中使用集会场所的学生和成年人的数量。然后用折线图表示数据。
 
三年级学生通过科学研究听觉和声音来收集数据。他们记录了他们听到的声音,并在iPad上使用分贝读数器。学生们发现,这个空间在大部分时间里是一个安静的地方,但也可能会很吵。
 
学生们将把他们在自己学校工作中培养的敏锐观察力带到社区中。在即将到来的实地考察中,学生们将参观东区、市政厅、剧院联合会和教育中心。他们将观察并体验所访问的地方的使用情况以及使用者。学生们将利用这些知识来考虑和理解空间的设计。他们的发现和观察将用于将文化、社区和土地融入学校的学习空间中。
 
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Examples

 
Student WorkConocoPhillips is sponsoring unique learning opportunities for students in eight CBE schools. The ConocoPhillips Innovation Incubator is an opportunity for educators to use design thinking to create a learning experience for students that revolves around solving problems found within the community.
Students at Tuscany School are working on a project that considers how they use common indoor spaces at their school and in the community. They are looking at all aspects of this project with a focus on Science, Technology, Engineering, Arts and Math (STEAM). Students are also learning about culture, community and the natural environment that surrounds their school and how all of these affect the final design of community spaces.
 
Students began by spending time in their school’s gathering space to examine and understand the different ways it is used to support learning and their school community.
A Grade 2 class learned how to use technology to capture data by creating a time-lapse video showing how the space is used. Another group of students documented the traffic flow in the gathering space each hour during the school day. The students concluded that the gathering space is used mostly to walk through the school.
 
Mathematics was incorporated into this project by a Grade 4 class that used traffic flow analysis to calculate the number of student and adults using the gathering space throughout the day. They then represent the data on a line chart.
 
The Grade 3 students approached the data collection through the lens of a scientist, by linking to their hearing and sound science studies. They made anecdotal notes of the sounds they heard and used a decibel reader on an iPad. The students found that the space is a quiet place for the most part, but can be noisy.
 
Students will be taking the keen observational skills they’ve developed during the work at their own school out into the community. During an upcoming field trip students will visit the East Village, City Hall, Theatre Junction and the Education Centre. They will observe and experience how the places they visit are used, and who uses them. Students will use this knowledge to consider and understand the design of the space. Their findings and observations will be used to incorporate culture, community, and the land into their school’s learning spaces.
 
Studetnts
Examples
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